It is still undergoing maintenance, balance adjustments and some bug fixes. The only bug I encountered was when I captured an alien leader the game registered it as dead instead of captured, but this fixed itself after I. Bastards seem to have better accuracy than your dudes, but don't always one shot. Cover indicators are pretty nice, but there's still a lot of factors to it that are not obvious (i.e. trees between you and the target significantly affect accuracy). My opinions? Needs more feedback on your actions. I really want to know what's the chance of triggering overwatch fire, what's the shot spread for the various weapons, stuff like that. Really didn't like the fact that I had to look at the guide every few seconds in the old games, and don't see the point of keeping the obfuscation in a spiritual remake. The demo was really plain, strategy wise. It was basically just a matter of forcing the aliens to come to you, shooting the ones that came close. I imagine items will fix that later on, at least partially. So, I may have been a bit too effective (first time playing, read plenty of tips though, and a few restart because I dont understand much then). Never liked the fact that you really didn't have different strategies for dealing with different alien types in the old games(Chryssalids excluded), so, I'm crossing my fingers the various species get some more unique behaviours and/or abilities. So, in order to advance the story, I need to raid a alien base. Unfortunately, before I really understand that, I kinda have coverage around 75 of the World. Coming from XCOM 2, really frustrated by inability to vault over waist-high rocks.
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